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Rigs

Rigs that I've made in Maya

Aquatic Creature

The Aquatic Creature was an exciting rig to create. The six tails, four tusks, and feet forced me to explore creative solutions that would allow an animator ease of control, selection, and movement. 

Special Features:

  • Control auto-selection

  • Control visibility toggles

  • Jaw-close expression

  • Spine Stretch expression

  • Foot stretch expression

Model by Snail Studios on Turbosquid

Octopus

This rig posed very interesting challenges. With eight legs, there isn't a lot of room for controls to be large and clunky.  

Special Features:

  • Control auto-selection

  • Head Stretch control

  • Partially automated movement 

Model by 3d_Wanderer on Turbosquid

Food Fight

Food Fight was a brawler made in Unity in only a few weeks set in an alternate reality where healthy veggies battled rotten, zombie food. 

Special Features:

  • Seamless FK/IK switching arms for Hero rig

  • Easily adaptable rigs for all enemies

  • Automatic Squash-and-stretch controls

Models by Paula Cunada

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