
Crysta Frost
Technical Artist - Rigger
Rigs
Rigs that I've made in Maya
Aquatic Creature
The Aquatic Creature was an exciting rig to create. The six tails, four tusks, and feet forced me to explore creative solutions that would allow an animator ease of control, selection, and movement.
Special Features:
-
Control auto-selection
-
Control visibility toggles
-
Jaw-close expression
-
Spine Stretch expression
-
Foot stretch expression
Model by Snail Studios on Turbosquid
Octopus
This rig posed very interesting challenges. With eight legs, there isn't a lot of room for controls to be large and clunky.
Special Features:
-
Control auto-selection
-
Head Stretch control
-
Partially automated movement
Model by 3d_Wanderer on Turbosquid
Food Fight
Food Fight was a brawler made in Unity in only a few weeks set in an alternate reality where healthy veggies battled rotten, zombie food.
Special Features:
-
Seamless FK/IK switching arms for Hero rig
-
Easily adaptable rigs for all enemies
-
Automatic Squash-and-stretch controls




Models by Paula Cunada